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- #########################################
- # Working Example 1c for Linux Gazette
- # By Paul M. Sargent (8th Feb 1997)
- #########################################
-
- # First we setup the output file
- Display "Example_1c.tiff" "file" "rgb"
-
- # Then set the x & y resolution of the image and the pixel aspect
- # ratio (1 = square pixels)
- Format 300 300 1
-
- # We now setup the camera (projection type and field of view)
- Projection "perspective" "fov" 20
-
- # Move the camera into position
- Identity
- Translate 0 0 10
-
- # Start Describing the Scene
- WorldBegin
-
- # Add the Lightsources
- Attribute "light" "shadows" "on"
- LightSource "spotlight" 1 "from" [1 3 -4] "to" [0 0 0] "intensity" 15
- LightSource "spotlight" 1 "from" [-4 4 -1] "to" [0 0 0] "intensity" 15
-
- # Start our first object
- AttributeBegin
- Surface "glass"
- Displacement "stucco"
- Sphere 1 1 -1 360
- AttributeEnd
-
- # Put a Floor in.
- AttributeBegin
- Surface "wood2"
- Patch "bilinear" "P" [-5 -1 -10
- 5 -1 -10
- -5 -1 5
- 5 -1 5]
- AttributeEnd
-
- # And a Back Wall
- AttributeBegin
- Surface "wallpaper_2stripe"
- Patch "bilinear" "P" [-5 10 5
- 5 10 5
- -5 -1 5
- 5 -1 5]
- AttributeEnd
-
- # Finished
- WorldEnd
-
-